Tuesday, 3 May 2011

Next Three Fallout: New Vegas DLC Packs Revealed

By Mark

Following the original DLC pack 'Dead Money' will be three more entries each entitled: 'Honest Hearts', 'Old World Blues' and 'Lonesome Road'. These expansions will be launching simultaneously across all three platforms Bethesda has revealed.

The first package, Honest Hearts, sees the courier travel to the unspoiled wilderness of Utah's Zion National Park. However as things go inevitably wrong, the player is caught in a standoff between two tribes as well as two figureheads; these being a New Canaanite Missionary and the mysterious Burning Man. Decisions you make here will determine the fate of Zion. Honest Hearts will launch on May 17th for Xbox 360 and PC and May 18th for PS3.

Old World Blues will see the courier unwittingly become a lab rat in an experiment gone haywire, through this experience you will learn how some of the mutated creatures of the Mojave came to be. In addition to this there is an even greater threat described as you can turn on your kidnappers or help them defeat this unknown threat. Old World Blues is set for a June release.

Finally, in Lonesome Road, it all comes back to the beginning of New Vegas and the platinum chip the courier was tasked with delivering. The player is contacted by the original 'Courier Six' who is in fact a man named Ulysses; he promises to tell you the reason why he refused to take the chip in the first place provided you take on one last job. He wants you to go to the Divide, a place ravaged by hurricanes, severe storms and earthquakes. This DLC will be available in July.

All of these packages are priced at 800 Microsoft Points or £7.49 on the PSN or Steam/Direct2Drive. After Dead Money, I think Obsidian need to prove something with these next additions and they certainly sound promising enough. Once any other information/media comes our way we'll be sure to share it for now though, anyone excited?



Shadows of the Damned Dev Diary - 'Journey Through a Demented Underworld'

By Mark

Shadows of the Damned, the latest title being developed by Grasshopper Manufacture is shaping up to be an interesting title to say the least. The game follows the story of Garcia Hotspur, a demon hunter who heads off to hell to in order to take on the evils within to save his true love.

A noteworthy point about the title is that it's a collaboration between Resident Evil legend Shinji Mikami and Goichi Suda (Suda51) best known for titles like Killer 7 and No More Heroes. 

In this newly released dev diary we see the pair explaining the narrative and key features of the game, albeit with a strange choice of narrator. Aside from the usual game feature descriptions, there's plenty of gameplay to look at too so it's worth a watch if you're interested in the title.

Wednesday, 20 April 2011

The Last Guardian and HD Ico Collection Delayed

By Mark

It's not terrific news that I bring here, Team Ico head Fumito Ueda has announced the delay of both The Last Guardian and the upcoming HD re release of Shadow of the Colossus and Ico.

No new dates have been given but The Last Guardian was supposedly going to hit toward the end of this year, so we can only assume that there'll be no sight of it until 2012.

Over on the EU Playstation blog, Ueda has issued an apology:
"I announced at last year's Tokyo Game Show that the release timing of The Last Guardian which is currently being developed would be holiday 2011.

However, to provide more challenging and better quality of content to users and to fulfill First Party Studio's obligations, I decided to postpone its release timing.

All the members of my production team are working together at a fast pace to develop and release the game in First Party Studio quality.

I sincerely apologize to all the customers who have been waiting for "The Last Guardian" for so long, but I beg for your patience. I will also announce the new release timing at a later time.
In fairness, if the delay means the finished product will be all the better for it then we can't really complain. The Last Guardian is already shaping up to be a beautiful looking game and once we have more information it'll be here so stick around.

Source - EU Playstation blog

Capcom: Resident Evil 6 to be 'complete renovation'

By Mark

It's no surprise that Capcom feel the need for a bit of a change with the next numbered installment to the Resident Evil franchise and producer Masachika Kawata has further expressed this when speaking to spanish website MarcaPlayer.


Kawata stated that:
"The series will see a complete renovation with the next entry on every level. But we can't forget about all the previous entries that have led to the creation of many possibilities for the franchise. I can’t say if we’re going to make it (Resident Evil 6) survival horror or a shooter, but I can say that it’ll be totally different."
The interesting bit there is that they're unsure on what direction to take with the franchise, do they push on with the more action based style of game or return to the roots and do survival horror. I know which one I'd rather have but what about you?

Source - MarcaPlayer Via - Relyonhorror

Monday, 11 April 2011

SSX Dev Diary Explains Tricks

By Mark

The latest developer diary for upcoming SSX title has been released and focuses mainly on the tricks of the game. In the words of the dev's the tricks are going to be 'awesome and easy' in comparison to most trick based games that can be frustrating to play.

In addition to the usual insight from the team, you also get to see some concept art and the game itself in action somewhat, check it out.

Bioware - A Mass Effect MMO 'Makes Sense'

By Mark

Unsurprisingly in this day and age all developers are looking at how to get into the multiplayer scene in a successful way and Bioware are no different. Speaking with Game Informer, the executive producer Casey Hudson has shed some light on the thoughts of the team.

While as of yet, there are no solid ways that they are going to do it, Hudson wants to be clear that multiplayer is definitely a part of Bioware's future plans whether in the Mass Effect series or not:
"We haven't yet come up with a way to do that, so we don't have anything to announce at this time. But, obviously, multiplayer is something we want to do more of in the future as a company."
He states that in regard to fan feedback, an MMO is what is most talked about when it comes to implementing multiplayer into the Mass Effect universe.
"A lot of people say that they want to see an MMO, I think that kind of makes sense for this universe.
"I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn't it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense."
It's hard to disagree and say that an MMO wouldn't work, but how many of you out there that enjoy the RPGs that Bioware craft actually want them focus some development time on multiplayer too?

3DS Title 'BloodRayne: The Shroud' On Hold

By Mark

Announced last year at E3 but with no word on the game since, it's no surprise that BloodRayne: The Shroud has been put on hold by publisher Majesco. The news came by way of the game's official Facebook page when a fan asked about the title and a rep responded:
"The 3DS title is currently on hold. We'll be sure to share any news when it's available"
So there you have it, don't expect any more news on the game for a while.