Tuesday 1 March 2011

Last Guardian Details From Famitsu

By Mark


Famitsu have had a chance to look at The Last Guardian and the fine folks over at Andriasang have translated the details so we can get a better idea of the upcoming game from the developers of ICO and Shadow of the Colossus.
  • You initially can't communicate with Torico, so he'll quickly fall asleep.
  • Torico can't eat everything. If he eats something he doesn't like, he'll spit it out.
  • The game uses a collision system with similar capabilities to that of Shadow of the Colossus.
  • Even if you're caught by the guards that fill the dungeons, the game doesn't immediately end.
  • Torico may have a life gauge.
  • They're currently looking into the possibility of showing gauges to support the player -- this is one area that Ueda is worrying over.
  • In its impressions of the game, Famitsu commented that it exceeded expectations -- it's "real that exceeds real".
  • Torico's actions are very detailed -- down to the level of his reacting differently depending on the sound in the area.
  • The game uses a fake language.
  • Famitsu commented that the boy main character's movements are also incredible. Ueda responded that when the boy approaches a wall, he will naturally extend his arms out, and as he approaches Torico, he will touch the creature. To show the feeling of existence for the characters, you need to show such actions that make it look like the character himself knows that there's a wall there.
It's all sounding rather good so far, let's hope that at E3 we get a real look at the game!

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