Friday, 25 March 2011

Tag Team Action From Mortal Kombat

By Mark

Ever wanted to see Scorpian and Sub-Zero team up and take on a duo of robots in the shape of Cyrax and Sektor?

NetherRealm Studios have given us just that scenario in the latest media for upcoming revamp Mortal Kombat, naturally this trailer showcases how two on two battles can play out. Not to mention how you can link certain character's playstyles together to make some pretty sweet combos. Interested?

Wednesday, 23 March 2011

Halo 4 - 'Dramatic Innovations' and 'Slight Tweaks'

By Mark

 343 Industries have spoke somewhat about what people can expect from the next iteration of Halo. Speaking with CVG, 343 creative director Frank O'Connor says that Bungie attempted to innovate in some way with each game.

The original Halo tried to nail down the control schemes on sticks and Halo 2 brought improvements to system links and LAN connections. One thing he was clear about was that the team want to keep Halo as Halo:
"Ultimately the core game mechanic and strength of the universe doesn't need to be changed, it just needs to be taken deeper. We want to make Halo games - we don't want to make Call of Duty or Ridge Racer. We want to make Halo games because we understand what's special about Halo."
He also goes on to talk about how he feels 343 will make an innovative installment even though the title will be the fourth on the same hardware:
"So no matter when it comes out, the next Halo is going to contain improvements. Some of them are going to be dramatic innovations while others will be slight tweaks.
Undoubtedly long time fans of the series will be looking closely whenever the next main Halo game launches as it will be the first without creators Bungie at the helm of development.

Source - CVG

Tuesday, 22 March 2011

Deus Ex: Human Revolution Multi-Path Gameplay

By Mark

If you're even slightly excited about the next Deus Ex game, then you'll no doubt want to see how you can tackle the given objectives in the game and how they play out.

In this video narrated by game designer Mary DeMarle we see three of the said five pillars of gameplay, these being: direct assault, stealth and exploration. What we don't see are the social and hacking types of gameplay but the near 8 minute footage does enough to satiate us for now.

It's still looking to be a great title so far and is currently slated for an August release, 23rd for US, 26th for Europe and 25th for Australia.

Crysis 2 Launch Trailer Lands

By Mark

With Crysis 2 launching in the US today and hitting stores on friday in the UK, EA have put out the official launch trailer for the game.

It's a pretty spectacular affair showing off different play styles yet again along with campaign sequences flashing by featuring many enemy types, weapons and explosive action.

Monday, 21 March 2011

Prey 2 Details Emerge

By Mark

The first real flood of details for Prey 2 have emerged from Swedish magazine 'Game Reactor' that has been kindly translated by the folks at NeoGAF. The first thing to get out of the way is that the orignal game's lead character Tommy is taking a break in the sequel. Instead we'll be playing as Killian Samuel, a Sherriff and prison guard.

The gameplay in Prey 2 has been inspired by games such as Mirror's Edge, Mass Effect, Riddick, Blade Runner and even Assassin's Creed. The levels in the game will be open, therefore leaving players to "go wherever you want, talk to whoever you want, do the missions you want".

Human Head Studios hint that the game will feature huge open ended areas by saying "Every area is comparable to Assassin's Creed 2", the game is set on the planet 'Exodus' which will contain "desert levels, big cities, 'in the wilds', [and] cave areas". In terms of how you'll be traversing these terrains, Killian will be akin to Faith from Mirror's Edge in the sense that you'll be "leaping over heights, hanging by arms from pipes, balancing on thin boards and jumping like a cat upwards structures".

As for shooting the magazine describes battles that contain "an enhanced Killzone esque cover system, battles looks so flexible, brings your thoughts back to Vanquish" all the while keeping the "freedom of Mass Effect".

No Playstation Move or 3D support is planned and neither is a multiplayer component with the producers saying: "Who would pick the MP mode of Prey 2 ahead of the one in, for example, Halo Reach? We'd rather do a really good SP adventure".

It's all sounding pretty promising so far, I think the most refreshing piece of information there though is the multiplayer statement. Human Head Studios are essentially saying why waste time tacking on an MP component when they can concentrate wholly on a great singleplayer aspect and let players continue on with their online game of choice. Something other games could learn from.

Source - NeoGAF

Conduit 2 - Environments Trailer

By Mark

Wondering where you'll be headed to when you play Conduit 2? The latest trailer answers in full force showing locations like the Bermuda triangle, Siberia, the Amazon Rainforest, Southern USA, China and England.

Any of you folks looking forward to this? The original title was a solid shooter given what else was on Wii at the time. After multiple delays the title is now scheduled to launch on April 22nd.