Tuesday, 2 August 2011
In addition to that you can also hear the song written for the game by Ice-T and his old band Body Count which we heard about at E3. Let us know what you think!
Posted by The_Syndicate at 04:26
Speaking with Xbox World 360 magazine, he explains:
"I think those comments have been really badly misinterpreted. The fact is that when making any game you need to come up with lots of different ideas and designs that you weigh up against each other before picking the best one. Obviously in that process a lot of ideas and designs have to be discarded,"
"We have never knowingly picked up these kind of ideas and recycled them. That's not what we do. It's natural for anyone making games to throw away ideas but the scenario of FFXIII-2 is completely newly written and has no connection to anything we didn't use for FFXIII"
There we have it, although it was said enough content was cut from FFXIII to make a new game in and of itself it seems the team is headed for fresher ideas with the sequel.
Posted by The_Syndicate at 04:15
Here's the announcement:
"Sucker Punch Productions is one of the most highly acclaimed development studios in the industry and we have enjoyed a wonderful relationship with the company for over 12 years. We are delighted to officially welcome them to the SCE family," said SCE Global Studios boss Shuhei Yoshida.
"The addition of Sucker Punch to SCE WWS reiterates our dedication to developing world class gaming experiences that can only be found on the PlayStation platform. With one of the strongest exclusive software lineups in the PS3′s history, combined with the diverse, innovate content in the works for PlayStation Vita, consumers have a lot to be excited about this year."
As for what title Sucker Punch are making next, that's unknown for now, but we do know that it's going to be a fresh IP for developer and console alike.
[Source - CVG]
Posted by The_Syndicate at 04:06
While no date has been set or any other information given, Square Enix London Studios general manager Lee Singleton had this to say:
"When we first saw and got our hands on the game we fell in love with it," "It's one of those games where you don't want to put the controller down; it's what we call 'sticky'," "When we met the team at United Front Games, it was a done deal in our eyes - we instantly recognised the huge potential in the game and the team."
It's nice to see that United Front Games will get to see their game finally see the light of release now that Square has stepped in.
[Source - Gamasutra]
Posted by The_Syndicate at 03:57