By Mark
All titles generally need that random faceless goon type enemy that you will kill in the thousands but have you ever wondered how developers go about making them?
People Can Fly have taken the time to release a short video that goes through some of the process to making our glorious generic enemy although Bulletstorm's enemies do seem to have more variety than other titles.
Bulletstorm hits next month and is looking to bring back the fun and skill in FPS that these days seems all but gone.
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