Tuesday, 18 January 2011

Elder Scrolls V: Skyrim Engine Detailed

By Jonny


Bethesda have already announced that they will be using a brand new engine for Skyrim,  which lets face it is very good news  and now they have decided to shed a little more light on the new engine and give us an insight to what we can expect.

The new engine which is being dubbed the "Creation Engine" has a host of new tools that promise to make Skyrim the most technically impressive Bethesda game to date.

 Bethesda Studio's creative director  Todd Howard said this in an interview with Game Informer "The big things for us were to draw a lot of stuff in the distance so we have a really sophisticated level of detail, more so than what we've had in the past for how things stream in and how detail gets added to them as they get closer to the camera. Because our worlds are so big all of the lighting has to be dynamic," he said. "That's something we had a little bit of in the past with shadowing, but not on everything. Now we have it on everything. It just makes the whole thing a lot more believable when you're there.

The visuals are only the beginning of the massive improvements expected from Skyrim, the AI has had a massive overhaul to deliver more believable NPC behavior and thanks to the implementation of Havok behavior make them look much more lifelike too.

Now this all sounds like wonderful news for fans of Bethesda who have been dying for them to get of the ugly looking Gamebryo engine.

Skyrim is set for release on November 11 on Xbox 360, PlayStation 3 and PC

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