Monday, 10 January 2011

RPGs of 2011!

By Mark

As a lover of all things RPG it comes as no surprise that my attention has now shifted to focus on what lies ahead for fans of the genre be it from a Western or Eastern perspective. I’ve decided to write this article on just seven of the upcoming games that are on the horizon of 2011 so let’s take a quick look.

Two Worlds 2


Up first is Two Worlds 2 and I choose to write and inform you of this first as its release date is at the beginning of next month, the 4th of said month to be precise. Some of you may see the title and run for the hills but that’d be a misjudged, maybe even stupid decision. The original Two Worlds may not have been a stellar title, nor may it have been a great game but its heart was in the right place and the fact that it has been given another chance in the form of a sequel could be a case of righting some wrongs. Developed by the same Polish developer Reality Pump it’s clear they’re are trying to push forward and make a much better experience than the predecessor and it shows. Everything from graphics to combat to sound direction has been improved and while the voice work may not be excellent around the horn, there are some good performances that keep the standard.

So what’s it all about? Taking place just 5 years after the events of the original and the hero is once again being thrown into a struggle to save the land of Antaloor and finds himself having to trust a mysterious prophet named Cassara. Only in doing so can he find the path to save not only his own skin, but his sister (Kyra) as well. You’ll meet many characters ranging from Ed Teal, the most infamous and cunning pirate ever to have sailed Antaloor's seas to Dar Pha, a woman part of the rescue squad that saves our hero in the opening sequence.

It may not sound like the greatest story to pass but the improvements upon gameplay and the game world should do enough to make Two Worlds 2 a decent starting RPG for 2011 if you’re willing to give it a chance.

The Witcher 2: Assassins of Kings

CD Projekt RED is bringing us the next instalment of The Witcher and the latest chapter of Geralt’s story. The developers have even gone to length of creating their very own in house engine for the sequel instead of running off a modified version of Bioware's Aurora Engine. Now using the RED Engine the developers have been enabled to be much more specific in the creation process and have been given a new lease of freedom.

Retaining the branching dialogue trees and ‘delayed consequence’ system the narrative seems to be strong just as it was in the original and it’s also rumoured that there will be 16 different endings to see so replaying is a given. Adding to the replay value is the different ways a player can approach each level, as it’s been shown through developer diaries that choice plays a big part in not just conversation but execution of gameplay as well. Combat is also changed, veering away from the ‘mouse timed’ style combat in favour of a more action RPG approach. Add into this more than average voice acting and graphics and we could be in for a real treat. The game launches in May for the PC.

Deus Ex: Human Revolution

Tipped as a prequel to the original games Deus Ex: Human Revolution is looking to bring back the franchise, make it appeal to a broader audience and keep original fans happy all at once. Here’s the synopsis for the game: during the year 2027 (25 years before Deus Ex) Nanotechnological augmentations have yet to be developed and biomechanical augmentations are the current state of the art. The main character, Adam Jensen, is a private security officer with Sarif Industries, a leading company that specializes in these augmentations. After he witnesses a chilling attack on his company which leaves him horribly injured and forced to undergo augmentation to survive ‘the conspiracy’ begins.

One thing I love about this game already is the art direction; Human Revolution fuses together cyberpunk and renaissance and it makes for a beautiful game world even if you’re traversing the back streets. Players will visit a total of 5 different major locations some of which include Detroit, Shanghai and Montreal and in addition you will have your own apartment where Jensen’s secrets and items can be stored.

The developers have tried to bring the game to the modern age and in one way they have done this is to shift to a regenerating health system to ‘keep the game flowing’ instead of constant break ups to find medkits etc. Third person aspects can be seen from close up instant kills and a new cover system and other changes to gameplay is intuitive AI, for example: every enemy squad will have an identifiable squad leader who will direct the team's actions. If the leader is killed, the squad falls into disarray. Enemies will also react to subtle player decisions, such as a change in behaviour or weapons. I could go on and on about why you should be interested in the game but let’s leave it at that for now.

Dragon Age 2

Dragon Age 2 centres around the main character named Hawke, known to be a survivor from the Blight and the Champion of Kirkwall, who rises to power throughout the story. In the format of a framed story, Hawke's tale spans over a decade throughout the game and the player writes the history that will change the world forever. This take on storytelling is new for Bioware and allows them to be more creative with the story that is unique to each individual player.

Taking the game in a more action packed direction combat wise Bioware are looking to make the fighting element much more appealing to look at as well as execute. Player characters can now be seen flipping into combat with much better animation and added finishing moves to make for a more cinematic display. The main character is also now fully voice acted and can only be a human unlike in Origins where you could change race, this was so that the developers could focus on telling a more direct and focused narrative about the rise to power of Hawke. The game also now features a Mass Effect styled dialogue wheel but with more emphasis on emotion and the way the lines are delivered.
While not making leaps and bounds graphically, any fan of the original shouldn’t be put off by any changes made so far as the core of what made Dragon Age: Origins so great is still there in its entirety, it just looks a little different is all.  Look out for DA2 on March 8th/11th.

Mass Effect 3

Another Bioware sequel now except this time a sequel to what I felt was the game of the year for 2010. There’s little known about the game for now apart from the tentative synopsis we have which is: ‘Earth is burning. Striking from beyond known space, a race of terrifying machines have begun their destruction of the human race. As Commander Shepard, an Alliance Marine, your only hope for saving mankind is to rally the civilizations of the galaxy and launch one final mission to take back the Earth.’. Aside from this we have also seen a small teaser from the VGA 2010 show where a British soldier taking cover in Big Ben taking a shot while describing how all planetary defences are destroyed or regrouping. As Reapers touchdown in London he states "If Shepard doesn't bring help soon, there won't be an Earth left to save.” Then we see Shepard aboard the Normandy turn around.

As for actual game details all we have so far is that the game's director, Casey Hudson has said that over 1,000 variables from Mass Effect and Mass Effect 2 to shape how players experience the final chapter of Commander Shepard’s story. We can be sure to expect the return of the fantastic cast, voice acting, gameplay and visuals we’ve seen in the past games and can only sit and wait in agony for the game to land later this year.

The Last Story

The only Wii title and also only JRPG to be on this list is The Last Story which is being developed by Mistwalker Studios and for a Wii title especially, the game is looking really great. The story and gameplay are in the most capable hands of Final Fantasy creator Hironobu Sakaguchi and his team that brought us Lost Odyssey and with the original score being handled by Nobuo Uematsu you can’t help but be excited if you’re a JRPG fan.

The game will take place on Ruli Island, governed by Count Alganan and located at the entrance of a harbour which serves as the only entrance to a mountainous continent and players will control a group of mercenaries who come to the Island seeking work. The lead character is named Elza; he lost his family as a child and works as a mercenary to survive while he dreams of becoming a knight. While hoping the narrative is great, there is also a totally original battle system that at times looks like a hack and slash variant of a third person shooter which may sound strange but it looks like a lot of fun. Other details include some form of online modes that are separate from the narrative and a ‘gathering’ system for items in game.

This is at least one JRPG worth looking at for 2011 and I only hope it’s not the only one worth playing.

The Elder Scrolls V: Skyrim

Recently announced at the VGA 2010 show and there is only a handful of information at the moment. Skyrim is a sequel to The Elder Scrolls IV: Oblivion, and the story takes place approximately 200 years after the events of the latter game. The game is set in the titular land of Skyrim, a province of Tamriel, the continent on which all the games in the series have taken place. At the time of the game, the King of Skyrim has died, provoking civil war amongst the native Nord race. The war is the last in a sequence of events (depicted in each of the previous games in the series) that fulfil a prophecy foretold by the Elder Scrolls; the Nordic god Alduin arises to destroy the world.

We know that players take the role of the last Dovakhiin (a dragon hunter) and that they must stop the terrible events that are to unfold. Skyrim will run on an all new in house developed engine by Bethesda that focuses on improving animation of characters when compared to previous games by the studio as well as including ‘dynamic snowfall’. Players no longer choose a class archetype in favour of a more dynamic system like the Fallout series, you now level based on how you play therefore granting players more freedom to act how they wish instead of conforming to a class type or suffering for trying something else.

By the sounds of it Skyrim is shaping up to be a fantastic title and is definitely one to look out for later this year.

So that's just some of the great looking RPGs coming our way in 2011, there are of course a lot more in the niche market to look out for and some bigger ones I haven't covered here. What are you folks waiting for?

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