Wednesday, 9 February 2011

More Dark Souls Details Emerge

By Mark


While we've already had a flood of details and word that the game will be harder than Demon's Souls we now have even more information pertaining Dark Souls.

This all comes courtesy of an interview by 4Gamer and one important detail to note right away is that there will be no demo for the title. Hidetaka Miyazaki, From Software dev and director of the title, said 'the appeal of Dark Souls can't be conveyed in a short play experience'.


DLC is also being planned but as of yet nothing has been laid down and set in stone however the main game will comprise of 60 hours of gameplay for players to scream their way through. Miyazaki then went on to explain some concepts of the title that involve online play which Andriasang have kindly translated.

"First is 'shared play experience.' Miyazaki wants players to feel that they have friends who are challenging this difficult game along with them. Players will have gradual effects on one another." 
"The goal of this system is to recreate the feeling of playing the old Dragon Quest games, where even though everyone is playing individually, they exchange information and feel happy that someone else is struggling with them."
"The other concept is referred to at From Software as 'mutual role playing.' This involves instances of cooperative and competitive play as an extension of the individual's role playing experience."
Some other information that was talked about revealed that there will be around 100 enemy types in Dark Souls whereas Demon's Souls only had 30. In relation to the expansive world being designed for the title it was said that players will not only experience the Dark Fantasy environment but also High Fantasy and even a hell scenario and other various places.

I have to say it's all sounding really good, let's just hope those of us that do play it don't get punished by the game itself too much.

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